Online games: how to talk to a child without turning it into an interrogation
Europol’s new guide for parents puts conversation before surveillance. The goal is to make sure a child still feels able to ask for help when something goes wrong.
- AUTHOR
- Karol Rapacz / CEO of Breachroad · OSCP · PNPT
- PUBLISHED
- 3 September 2026
- READING TIME
- 8 min read
- TOPIC
- Human Security
To an adult, a game may look like little more than a colourful screen. To a child, it can be a playground: a place for friends, teamwork, jokes and early independent decisions. Those friendships can be real, but so can the people who exploit trust, loneliness or the promise of a rare in-game item.
On 16 July 2026, Europol published a guide to talking with children about online gaming. Its central message is refreshingly human: safety begins with a relationship in which a child is not afraid to say that something strange has happened.
Begin with curiosity, not surveillance
Ask your child to show you a favourite game. Let them explain what makes it fun, who they play with and how they meet other players. A parent does not need to understand every abbreviation. Showing that the child’s world deserves attention matters more.
“Who did you play with today?” feels very different from “Who is messaging you? Hand me the phone.” The first opens a conversation; the second can quickly become an inspection. Europol recommends asking about people encountered in games without auditing every exchange.
You can also review privacy settings together and revisit them occasionally. Make the changes openly and explain their purpose. Secret monitoring may catch one message, but it can also teach a child to hide the next problem more effectively.
Five warning signs worth discussing
Not every new online friendship is dangerous. Concern should rise, however, when someone:
- pressures the child for their real name, school, address or phone number;
- tries to move the conversation quickly from the game to a private platform;
- offers gifts, in-game currency or special treatment;
- gives the child unusually intense attention and tries to separate them from others;
- asks them to keep the contact, an image or a meeting secret.
A useful rule is that an online friend does not need a school name, home address or phone number in order to play together. A friendly manner and months of conversation do not prove who is on the other side.
The sentence that keeps help within reach
“If anything happens, you can tell me. I will help first, not take the game away.” That promise only works if the adult is prepared to keep it.
If a child shows you a worrying exchange, stay calm and thank them for coming to you. Do not begin with “I told you so” or “Why did you reply?” Shame makes the next problem arrive later—or remain hidden altogether.
Before blocking the account, preserve screenshots, the username and timestamps. Then use the game’s reporting function. If someone requested sexual content or images, or exploitation may be involved, contact the police or the appropriate national unit; Europol also points to the INHOPE network for reporting illegal material. If a stranger is arranging an imminent meeting with a child, do not conduct your own investigation—contact the police.
What not to promise
Do not say the internet will be completely safe once a particular setting is enabled. Do not promise total secrecy if help from another parent, the school or law enforcement may be needed. You can promise to explain each next step and not blame the child for an adult’s behaviour.
The goal is not to decode every message. A child should learn to recognise pressure, secrecy and crossed boundaries, and know who will help. Technical controls support that relationship; they cannot replace it.
Source facts and Breachroad’s conclusion
The advice to show interest in the game, ask without interrogating, review privacy together, recognise warning signs, preserve evidence and report concerns comes from Europol’s guide. Breachroad adds an organisational conclusion: families and schools should agree a calm route to help in advance, because children judge its safety by the first adult reaction they receive.
Our guide to keeping children safer online covers the wider picture. The same trust principle applies at work: people report manipulation earlier when they do not expect ridicule. That is why effective cybersecurity training for employees should teach conversation and response, not just how to spot suspicious links.


